I always use this as my starting base from day 1, then eventually create a living base. It's rock solid, pretty easy to manage, and very modular so you can upgrade it however you need. I've been using the same setup in every world since A17 or so. I tried to follow Jawoodle's 8 month old video about the killing corridor exactly to a t, but apparently I missed a crucial step or two lol. Unless I am just dumber than the cobblestone and concrete I built it out of, was the lack of a roof of concrete or iron bars, my achilles heel when they manage to break that 1/2 block? In my testing world, the front 1/2 blocks were placed about 4 tiles behind the stairs, so they received very little damage and my cheese base, KC was a success. In my area where I am standing, I did not have iron bars or a roof on top of me protecting me, Perhaps that was the major flaw?īefore I went to my testing world, I tried this exact same setup, but 1) without the roof or iron bars above me and 2) the 1/2 blocks covered the entire path to the "stairs" So naturally, the zombies beat on one of the 1/2 blocks, and then proceeded to use the broken block as a step to get onto another 1/2 block on top and run to me, and overrun me. BUT, What is stopping them from simply dogpiling on a single 1/2 block which is hiding one of the wedge tips, then using that to walk on the 1/2 blocks to get to me? Haha. This really well when I tried it in this instance. I used the cheese trick with the wedge tips to create holes in the walkway which zed see as a straight shot to me. Then I designed a killing corridor not using stairs so the zed are forced to jump up to the top which slowed them down massively.
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